#ifndef CMAINMENU_H_
#define CMAINMENU_H_

#include "IGameState.h"

class CMainMenu : public IGameState
{

	CMainMenu();
	~CMainMenu();
	CMainMenu(const CMainMenu&);
	CMainMenu& operator=(const CMainMenu&);

public:

	static CMainMenu* GetInstance();

	void Enter();
	bool GetInput();
	void Leave();
	void Update(double delta);
	void Render();
	void StartUp();
	void ShutDown();

};


#endif